

On Gran Turismo 6, Polyphony Digital tried a different audio recording technique for the cars and garnered excellent reviews for their much-improved sound.
#GRAN TURISMO 7 TRACKS SERIES#
One criticism that has been levelled at the Gran Turismo series in the past is that the engine audio design sometimes sounds like a “vacuum cleaner”. Series producer, Kazunori Yamauchi, has stated that each car will have its own unique sound that is accurate to the real-life versions of the vehicle. Using the latest in ray tracing technology combined with the improved graphics capabilities of the PlayStation 5, Gran Turismo 7 has never looked more sublime.įor Gran Turismo 7, Polyphony Digital have recreated the growl of the engines and the screech of the tyres for each individual car. In other words, Gran Turismo is very popular.Ĭombining exquisite graphics with realistic vehicle handling and sound, every new Gran Turismo game tends to set the bar for how racing games should look and feel. Continuing this trend into the next generation of consoles, Gran Turismo 3 and 4 were the second and third best selling games on PlayStation 2. Gran Turismo 2 was the third highest-selling PlayStation One game. The Gran Turismo series is one of the best (if not the best, depending on your parameters) selling racing game series of all time – in fact, the very first Gran Turismo was the highest selling PlayStation One game with 10.85million copies sold. With Gran Turismo 7 finally released, we look at the cars and the tracks that we’ll soon be speeding in and on from 4th March.
